![]() To move around the workspace you can click the middle mouse button and move - or hold down Space and left click - to pan around, with holding down Control and the mouse wheel being used to zoom in and out. This is an area that will hold the windows associated with the resources that you are working on and it can be zoomed and panned as if it was an actual desktop area. The first major change you'll see on starting a new project with GameMaker is that you are now presented with a workspace. So what has changed? What should you expect? Hopefully this article will serve to introduce you to the new way of working and ease you into the GameMaker. Initially we imagine you'll want to create a new project so that you can dive in and start getting to know the new interface, but keep in mind that GameMaker is not like previous versions of GameMaker and the workflow and design of the IDE has been greatly improved and changed. Once logged in you'll be shown a start page with news, tutorials and the options to create a new project, load a project, or import a GameMaker project. When you first start up GameMaker you will be required to log in using your YoYo Account (this is the account that you made with YoYo Games when you first purchased or downloaded GameMaker). ![]()
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